
					$(document).ready(function() {
					//Marquee
					$("#news").newsticker();
					
					
					
						//Show the paging and activate its first link
					$(".paging").hide();
					$(".paging a:first").addClass("active");

					//Get size of the image, how many images there are, then determin the size of the image reel.
					var imageWidth = $(".window").width();
					var imageSum = $(".image_reel img").size();
					var imageReelWidth = imageWidth * imageSum;

					//Adjust the image reel to its new size
					$(".image_reel").css({'width' : imageReelWidth});


					//Paging  and Slider Function
					rotate = function(){
						var triggerID = $active.attr("rel") - 1; //Get number of times to slide
						var image_reelPosition = triggerID * imageWidth; //Determines the distance the image reel needs to slide

						$(".paging a").removeClass('active'); //Remove all active class
						$active.addClass('active'); //Add active class (the $active is declared in the rotateSwitch function)

						//Slider Animation
						$(".image_reel").animate({
							left: -image_reelPosition
						}, 500 );

					}; 

					//Rotation  and Timing Event
					rotateSwitch = function(){
						play = setInterval(function(){ //Set timer - this will repeat itself every 3 seconds
							$active = $('.paging a.active').next(); //Move to the next paging
							if ( $active.length === 0) { //If paging reaches the end...
								$active = $('.paging a:first'); //go back to first
							}
							rotate(); //Trigger the paging and slider function
						}, 3000); //Timer speed in milliseconds (3 seconds)
					};

					rotateSwitch(); //Run function on launch



					//On Hover
					$(".image_reel a").hover(function() {
						clearInterval(play); //Stop the rotation
					}, function() {
						rotateSwitch(); //Resume rotation timer
					});	

					//On Click
					$(".paging a").click(function() {
						$active = $(this); //Activate the clicked paging
						//Reset Timer
						clearInterval(play); //Stop the rotation
						rotate(); //Trigger rotation immediately
						rotateSwitch(); // Resume rotation timer
						return false; //Prevent browser jump to link anchor
					});
					});
				
